AFS: EndlessChampions Tier List
All 32 Champion Board pulls ranked from S+ to C tier, with real drop rates and boosts. Know which ones to keep and which to sell.
Fan-made tier list. Not affiliated with Roblox or the game creators.
Tier list last verified:
175% Strength, 195% Durability. Nerfs all player damage 50%, buffs all damage 100%. x1.5 Chikara/min, x1.25 Yen/min
The rarest pull in the game and the only champion that boosts both currencies at once. 370% combined core-stat training on top. Nobody plans around a 0.005% chance, but if he lands you never bench him.
125% Durability, x1.5 Chikara/min
The Durability twin of Bright Yagimi: huge single-stat training plus the x1.5 Chikara engine that funds every future gacha roll.
100% Chakra, x1.5 Chikara/min
Full Chakra auto-train and x1.5 Chikara per minute. Hard to obtain but game-changing — the Chikara multiplier compounds into more rolls.
80% Chakra, 20% Strength & 20% Durability
The stat-quest workhorse. Covers all three core stats with a Chakra lean, and at 0.19% it's the most realistic S+ chase on Board 1.
110% Strength & Durability, x1.1 Yen/min
Board 2's jackpot: 220% combined core training plus a yen multiplier. Roughly 24x easier to hit than Saytamu Serious.
95% Chakra
Strictly out-trains Sasoke (95% vs 80% Chakra) at more than double the pull rate. The best realistic Chakra trainer on Board 1.
30% Chakra, 50% Strength & Durability
130% total across all three core stats. The most balanced trainer on Board 1 — reliable at every game stage.
30% Strength, 75% Sword, 50% Durability
The sword-build pick. 155% total training with the biggest Sword boost on either board.
30% Chakra, 70% Sword
Second-best Sword trainer after Igicho. Pairs naturally with the Sword Master quest grind.
80% Chakra
Big single-stat Chakra training. Outclassed by Genas pull-for-pull, but still a keeper if he lands first.
95% Strength, 85% Durability
180% combined training at a 3.12% rate — the best value-per-roll chase on Board 2 short of Saytamu.
90% Strength, 80% Durability
Nearly Kroll's numbers at a much lower rate. If you already pulled Kroll, Mallyodas is a duplicate role — sell one.
95% Chakra
Board 2's Genas. Chakra is the stat the toughest quests check, so 95% auto-train stays useful all game.
60% Strength, 50% Durability
The most common Board 2 pull and still 110% of core training — a better trainer than anything common on Board 1. A 'floor' pull that doesn't feel like a loss.
70% Strength & Chakra
140% total with a Chakra lean at nearly 30% odds. Two rolls in three on Board 2 land Booh or better.
50% Strength, Durability & Chakra
150% spread evenly across all three core stats. The most balanced trainer on Board 2.
70% Speed, 45% Durability, 55% Chakra
100% of core training plus a big Speed roll. Speed barely matters, so treat this as a weaker Booh.
60% Sword, 50% Durability, 45% Strength
Board 2's only Sword trainer. Slots into sword builds alongside Igicho or Remgonuk.
55% Chakra
The best Chakra trainer among Board 1's common pulls. Fine to keep until an S-tier lands.
50% Chakra
Slightly weaker Narnto. Same job, same replacement plan.
50% Strength. Nerfs Strength damage 30%, buffs damage x1.6 below 30% health
Solid Strength training with a gimmick damage passive. The low-health buff is fun in PvP, irrelevant for grinding.
35% Strength & Durability
70% total across two core stats — decent early filler that falls off once Board 2 opens up.
45% Sword
Budget sword trainer. Only worth a slot if you're actually running a sword build.
45% Durability
Single-stat Durability filler. Fine early, replaced by any S-tier.
40% Strength
Single-stat Strength filler. Same story as Tojaro.
40% Agility, 35% Strength
Half the boost is Agility, which you'll never notice. The 35% Strength is the real value.
30% Strength
The weakest core-stat trainer that still trains a core stat. Placeholder until anything better lands.
40% Agility
The most common pull on Board 1, and it trains Agility — the stat you least need help with. Sell for yen.
20% Sword
20% of a niche stat. Sell once you have literally any other sword trainer.
45% Speed
Speed training doesn't move your build. Sell for yen to fund real pulls.
20% Chakra
The weakest Chakra trainer on the board. Minimal impact — sell.
20% Durability & Strength
40% total sounds fine until you see Toju doing 70% two rarity slots up. Early filler only.
Gacha Guide
Champion Board 1, 5,000 Chikara
Cheap rolls over a 23-champion pool. Most pulls are single-stat trainers (Sunji 13.46%), but every jackpot in the game lives here: Itachu at 0.19%, Goju at 0.031%, Saytamu Serious at 0.005%. Good for filling slots early and chasing ceilings late.
Champion Board 2, 15,000 Chikara
Triple the cost, nine champions, far higher floor: Giovanni (40.37%, trains 60% Strength + 50% Durability) and Booh (29.84%, 70% Strength & Chakra) make most rolls a real upgrade. Default here once you can afford it.
Team Building Tips
- Always keep your 4 best champions. Sell the weakest one before pulling for a replacement.
- One S+ champion is worth more than a full team of A-tier picks. Prioritize quality over filling slots.
- Champions are trainers first: equip for the stat you're grinding. Itachu (80% Chakra) is the classic pick for the "gain increments" stat quests.
- The quest champions are free and strong: Kitiro, Minetu and Namo all come from questlines, no gacha luck required.
- The rarest pulls (Saytamu Serious 0.005%, Bright Yagimi 0.03%) only exist on Board 1. Don't chase them, let them come to you.
All Champions (Table View)
| Tier | Champion | Board | Drop rate |
|---|---|---|---|
| S+ | Saytamu Serious | Board 1 | 0.005% |
| S+ | Goju | Board 1 | 0.031% |
| S+ | Bright Yagimi | Board 1 | 0.03% |
| S+ | Itachu | Board 1 | 0.19% |
| S+ | Saytamu | Board 2 | 0.12% |
| S | Genas | Board 1 | 0.681% |
| S | Boras | Board 1 | 0.68% |
| S | Igicho | Board 1 | 0.56% |
| S | Remgonuk | Board 1 | 0.42% |
| S | Sasoke | Board 1 | 0.31% |
| S | Kroll | Board 2 | 3.12% |
| S | Mallyodas | Board 2 | 0.44% |
| S | Gokro | Board 2 | 0.43% |
| A | Giovanni | Board 2 | 40.37% |
| A | Booh | Board 2 | 29.84% |
| A | Gen | Board 2 | 20.11% |
| A | Shunro | Board 2 | 4.17% |
| A | Eskano | Board 2 | 1.83% |
| A | Narnto | Board 1 | 3.2% |
| A | Juyari | Board 1 | 3.41% |
| A | Vetega | Board 1 | 2.76% |
| B | Toju | Board 1 | 6.41% |
| B | Asto | Board 1 | 4.48% |
| B | Tojaro | Board 1 | 3.84% |
| B | Junwon | Board 1 | 4.06% |
| B | Loofi | Board 1 | 4.7% |
| B | Canakey | Board 1 | 5.12% |
| C | Sunji | Board 1 | 13.46% |
| C | Levee | Board 1 | 12.39% |
| C | Keela | Board 1 | 11.75% |
| C | Sarka | Board 1 | 9.61% |
| C | Pilcol | Board 1 | 8.54% |
FAQ
How do I get champions in AFSE?
Three routes: roll the Champion Boards with Chikara (Board 1 costs 5,000 per roll, Board 2 costs 15,000 with a much stronger floor), finish the free champion questlines (Kitiro, Minetu, Namo), or redeem the occasional champion code (Broly and Dio have both been code rewards).
How many champions can I hold at once?
You can equip up to 4 champions at a time without gamepasses, and they apply their auto-training boosts every 4 seconds. Sell or bench your weakest when a better pull lands.
Should I sell C-tier champions?
Once you have replacements, yes — selling clears slots and returns value based on rarity. Just don't sell your only trainers before the upgrade is actually in hand, and lock the keepers so they can't be deleted by accident.
Are the ultra-rare champions worth chasing?
Saytamu Serious is a 0.005% pull on Champion Board 1, with Bright Yagimi (0.03%) and Goju (0.031%) close behind. They're the strongest champions in the game but not a plan — treat them as a lucky bonus while you build a roster from Board 2's reliable pulls and the quest champions.
Does the tier list change with updates?
Yes. Game updates can buff, nerf, or add champions. This list reflects the meta as of July 2026. Check back after major updates for revisions.